Breath of the Wild Guide
The Legend of Zelda: Breath of the Wild - Complete Shrine Collection Guide
🏛️ Shrine System Overview
Shrines are the core exploration and progression system in Breath of the Wild. There are a total of 120 main game shrines, plus 16 additional shrines from the “The Champions’ Ballad” DLC, bringing the total to 136. Clearing each shrine awards a Spirit Orb. Collecting 4 Spirit Orbs allows you to exchange them at a Goddess Statue for either a Heart Container or a Stamina Vessel.
| Item | Description |
|---|---|
| Main Game Shrines | 120 |
| DLC Shrines | 16 (The Champions’ Ballad) |
| Single Reward | Spirit Orb ×1 + Treasure Chest |
| Exchange Rate | 4 Orbs = 1 Heart Container or 1 Stamina Vessel |
| Additional Use | Permanent fast travel points, map markers |
::: tip Exchange Locations You can exchange Spirit Orbs at Goddess Statues located in the Temple of Time on the Great Plateau, Kakariko Village, Hateno Village, and other places. The exchange direction can be reset later in the game by visiting the Demon Statue in Hateno Village. :::
🧩 Four Types of Shrines
1. Puzzle Shrines
The most common type. Upon entering, you find yourself in an isolated puzzle room that must be solved using Rune abilities like Magnesis, Cryonis, Stasis, or Bombs. Puzzle difficulty ranges from beginner to mind-bending, and they usually contain 1-2 treasure chests.
2. Combat Trial Shrines
These contain an arena where you must defeat Guardians. They are divided into three difficulty tiers:
| Name | Guardian Configuration | Difficulty | Recommended Preparation |
|---|---|---|---|
| Minor Test of Strength | Small Guardian | ★★☆☆☆ | Any weapon + Bow |
| Moderate Test of Strength | Small Guardian + Flying Type | ★★★☆☆ | Shock/Ice Arrows, Shield Parry |
| Major Test of Strength | Large Guardian (with weapon variations) | ★★★★☆ | Master Sword, Ancient Arrows, Elemental Weapons |
Combat Trials are a shortcut to obtaining powerful weapons early on: the treasure chests often drop Knight’s Series, Royal Series, or even Guardian Series weapons.
3. Blessing Shrines
Upon entering, there is no puzzle; you simply collect the treasure chest. Most of these appear after completing a Shrine Quest in the overworld, such as the “Trial of the Island” or “Trial of the Night.”
4. Shrines Unlocked by Shrine Quests
There are a total of 42 Shrine Quests in the game. Completing the corresponding quest reveals the hidden shrine. This is the part where collection progress is most likely to stall.
🗺️ Shrine Distribution by Region
| Tower Region | Main Game Count | DLC Count | Features |
|---|---|---|---|
| Great Plateau | 4 | +4 | Tutorial shrines, corresponding to the four Runes |
| Dueling Peaks | 9 | - | Beginner transition area |
| Hateno | 7 | - | Contains multiple Shrine Quests |
| Central Hyrule | 8 | - | Around the castle, dense with Guardians |
| Lanayru | 9 | +3 | Wetlands and Zora’s Domain |
| Eldin | 9 | +3 | Volcanic high-temperature zone |
| Gerudo Desert | 12 | +3 | Desert, sandstorm challenges |
| Gerudo Highlands | 6 | - | Snowy mountains and labyrinth |
| Tabantha | 6 | +1 | Around Rito Village |
| Hebra | 13 | +1 | Region with the most shrines in the game |
| Ridgeland | 7 | +1 | Plains and canyons |
| Lake | 6 | - | Around Lake Hylia |
| Faron | 8 | - | Rainforest and Eventide Island |
| Akkala | 8 | - | Northeast corner, contains large labyrinth |
| Woodland | 8 | - | Korok Forest and Lost Woods |
📜 Full List of 42 Shrine Quests
| # | Quest Name | Location | Shrine Unlocked |
|---|---|---|---|
| 1 | The Skull’s Eye | Akkala Ancient Lab | Zuna Kai |
| 2 | Into the Vortex | Lurelin Village | Ritaag Zumo |
| 3 | Trial of the Labyrinth | Lomei Labyrinth Island | Tu Ka’loh |
| 4 | Spring of Power | East Akkala Stable | Tutsuwa Nima |
| 5 | The Hungry Hero | Gero Pond | Gorae Torr |
| 6 | Brothers on the Roast | Goron City | Kayra Mah |
| 7 | The Landscape of a Stable | Outpost Stable | Tah Muhl |
| 8 | The Perfect Drink | East Gerudo Sandsea | Misae Suma |
| 9 | The Test of Will | Mount Granajh | Joloo Nah |
| 10 | The Shadow’s Omen | Gerudo Tower | Sasa Kai |
| 11 | The Silent Swordswoman | Gerudo Town | Kema Zoos |
| 12 | Desert Labyrinth | South Lomei Labyrinth | Dila Maag |
| 13 | The Seven Heroes | Gerudo Town | Korsh O’hu |
| 14 | The Eye of the Sandstorm | Kara Kara Bazaar | Dako Tah |
| 15 | The Secret of the Snowy Mountain | Mount Granajh | Suma Sahma |
| 16 | The Undefeated Champion | Sand Seal Rally | Raqa Zunzo |
| 17 | Watch Out for the Flowers | Hylia River | Hila Rao |
| 18 | The Three Giant Brothers | Tal Tal Peak | Tawa Jinn |
| 19 | The Secret of the Cedars | Hateno Village | Tahno O’ah |
| 20 | The Cursed Statue | Hateno Village Outskirts | Kam Urog |
| 21 | The Broken Monument | Palmorae Ruins | Kah Yah |
| 22 | The Stolen Heirloom | Kakariko Village | Lakna Rokee |
| 23 | Guardian Slideshow | Puffer Beach | Shoqa Tatone |
| 24 | Song of the Storm | Calora Lake | Qukah Nata |
| 25 | The Serpent’s Jaws | Puffer Beach | Shae Katha |
| 26 | Stranded on Eventide | Eventide Island | Korgu Chideh |
| 27 | The Bird in the Mountains | Rito Village | Mozo Shenno |
| 28 | The Song of the Songbird’s Nest | Rito Village | Voo Lota |
| 29 | The Ancient Rito Song | Rito Village | Bareeda Naag |
| 30 | The Trial of the Cliff | North Lomei Labyrinth | Qaza Tokki |
| 31 | Spring of Wisdom | Hateno Village / Spring of Wisdom | Jitan Sa’mi |
| 32 | The Ceremonial Song | Zora’s Domain | Dagah Keek |
| 33 | The Crowned Beast | Rabia Plain | Mezza Lo |
| 34 | The Master of the Wind | Horon Lagoon | Shai Yota |
| 35 | The Lost Pilgrim | Korok Forest | Daag Chokah |
| 36 | Two Rings | West Hyrule Plain | Sheem Dagoze |
| 37 | The Hidden Shrine | Tarry Town Ruins | Ketoh Wawai |
| 38 | Under a Red Moon | Hyrule Ridge | Mijah Rokee |
| 39 | Cliffside Etching | Tabantha Bridge Stable | Keeha Yoog |
| 40 | The Second Sight | Korok Forest | Kuhn Sidajj |
| 41 | The Timber Trial | Korok Forest | Maag Halan |
| 42 | The Lightning Trial | Satori Mountain | Toh Yahsa |
⚔️ Classic Shrine Quest Walkthroughs
Stranded on Eventide (Eventide Island)
The most famous challenge in the game: upon landing on the island, all your equipment is stripped away. You must defeat three monster camps on the island without dying and place three Orbs into their respective pedestals.
- Do not bring any equipment before landing; it will be confiscated anyway;
- Prioritize using environmental props on the island: metal boxes, iron spheres, explosive barrels;
- The Hinox (one-eyed giant) that appears at night can be robbed of the Orb around its neck while it sleeps;
- For the monster camp on the central plateau, it’s recommended to use bombs and the terrain to defeat them one by one;
- After completing all tasks, the Korgu Chideh shrine appears.
Trial of the Night (Tarry Town Ruins)
The interior of the ruins is completely dark. You must proceed while holding a torch or using a glowing weapon. The core of the challenge is to find the hidden Orb and bring it to the shrine pedestal while avoiding Guardians along the way. It is recommended to bring plenty of torches and use Stasis to immobilize Guardians.
Under a Red Moon
You need to stand on the designated pedestal on Hyrule Ridge during a Blood Moon and naked (without any equipment). Blood Moons occur approximately every 2 hours and 48 minutes (real time). It is recommended to build a nearby campfire and repeatedly “sit” to pass the time.
The Three Lomei Labyrinths
Akkala, Gerudo, and Hebra each have a Lomei Labyrinth. The correct route is to first climb to the top of the labyrinth to activate the terminal, then take the underground passage directly to the shrine, which is much faster than wandering through the maze. The Tu Ka’loh shrine rewards the Barbarian Helm, one of the strongest attack-boosting pieces of equipment in the early game.
💡 Efficient Collection Strategies
- Prioritize Unlocking Towers: Each tower unlocked allows you to use the telescope to mark shrine light beams across a large area.
- Utilize the Shrine Sensor: After upgrading the Sheikah Slate, you can set the sensor to target shrines, which will alert you when you are nearby.
- Stamina vs. Heart Allocation: It is recommended to first use Spirit Orbs to increase your stamina to about 2 full wheels, then start adding hearts; stamina-boosting food can temporarily compensate.
- Prioritize Combat Trials: Strength Test shrines reliably produce high-quality weapons; the earlier you complete them, the higher the return.
- Watch for “Blessing Shrines”: They have no puzzles but often require completing the corresponding Shrine Quest. Collect them as soon as you see them.
- Collect DLC Shrines Last: The 16 shrines from “The Champions’ Ballad” require freeing the four Divine Beasts first to unlock.
📊 Progress Tracking Suggestions
| Phase | Target Shrine Count | Description |
|---|---|---|
| Beginner | 0-20 | Mainly collect shrines on the Great Plateau and Dueling Peaks area |
| Growth | 20-60 | Clear shrines along the way while freeing Divine Beasts as part of the main story |
| Mature | 60-100 | Use the Shrine Sensor to scan the map |
| Wrap-up | 100-120 | Focus on completing the 42 Shrine Quests |
| DLC | 120-136 | Additional shrines from The Champions’ Ballad |
Related Pages: Main Quest | Korok Seeds | World Map | Boss Guides